This is an RP set in the world of Phantasy Star Online 2, (PSO2) a thus unreleased game from SEGA. Borrowing elements from the original, (PSO) this RP is a more interactive and open version that?ll be run by me, using merely the setting, and expanding on it in my own way. No prior knowledge of PSO and its events are necessary, so don?t let that intimidate you.
The reason for this roleplay coming about is that I wanted to capitalise on the amazing setting of Phantasy Star, having become hyped for it's release. By making this roleplay before the game is released, it'll allow for an exploration into our own plot. In addition, what makes this roleplay special is that I'll be attempting to make a number of uniquely characterised NPCs that'll adapt to the choices and adventures you make. The world and ending isn't fixed, and for example, should you take a mission to rescue a small child, the mother may be so grateful to you that she'll offer you food, and become more accepting of the Hunters, opening a store on the surface of the planet. Should her child remain abandoned however, she may become bitter towards the hunters, and treat you mostly hostily, and possibly instigate an anti-hunter rebellion. Perhaps a little extreme, but an example all the same.
For the most part, I'm accepting of most any kind of roleplayer, but preferably somewhere between 250-1000 words of content on average. The aim is to try and be active every 3 days, but depending on how everyone feels this might change. As for myself, I've had some experience in real life with roleplaying groups, and have DM'd a few things. This is my first time GMing a roleplay on the site though, and I have high hopes for it. Not to say I haven't roleplayed much before, but most all things I've joined hasn't even gotten off the ground, so I'm determined to do my best not to let that happen to this!
Anyway, should I have garnered any interest, here's a synopsis of the content! It's the same as in the actual RP, so be sure to check that if you're really interested, using the link above!
Basically, everyone will be playing the role of a Hunter - A mercenary for hire. A new planet has been colonised, but there?s still plenty of problems on the surface, so by taking jobs at the hunter?s guild, hunters get paid, and help out.
Through this, expansions to the story will occur, including the introduction of guilds, their own agendas, where the monsters are coming from, etc. etc., culminating in a final showdown against a big bad creature. Players may end up on either side of any conflicts, good, bad, or somewhere inbetween.
From the above, you?ll probably be able to tell this is a Sci-fi setting, but given the ?Phantasy? name, there?s elements of Fantasy too. There?ll be time on the ship, known as the Vanguard prior to missions, where most of the discussion and such will happen, then, using the teleporter, missions based on the surface of planet Latilla. Of course, there might be some ship based missions or surface based discussion though ^_~
The above intro gives a bit more light into the background story, but for the most part, let the world and story develop, and treat the missions like a day job. Some will be dangerous, others not so, but I?ll try to have the choice of several different scenarios to follow. As GM, I?ll try to cater to everyone, and it?s up to you whether to do missions with others or alone (But together really helps me out). My aim is to have a number of individual and interactive NPCs as well, having them and a world that constantly changes both with the player?s choices, and by events happening behind the scenes. Players should expect to probably be involved in some forms of combat however, with some dialog sequences between them.
On that note, being an ever changing world, the decisions you make may determine the eventual future of the Vanguard and its settlers. Success or Failure in a mission may result in the loss of certain NPC characters, changes to their motivations, expansion of the city on the surface, the eventual settlement on Latilla, or the collapse of society and the Vanguard. The decision is yours to make, though the path may not always be clear.
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/UsZQyhUKPSc/viewtopic.php
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